Many of the emulators below have bugs. In general, we recommend to check our HENkaku forum to look for the latest version or ask for help. This could help you confirm if a given emulator actually works before throwing your console through the window! In order to run the following emulators on your PS Vita, you will first need to install the HENkaku hack on your console. These emulators are compatible with the HENkaku hack.
If you want to look deeper into specific systems for alternatives, check below. A variety of emulators exist for the Sony PS Vita. Explaining to you how to install and run them is not the main goal of this article, but you will need to get your console ready first.
Check the explanations below:. The links below are download links for emulators that will run on the PS Vita. You have to provide your own. Details on how to install those emulators and additional help can be found below. The download links below are kept up to date regularly in order to guarantee we provide the latest and greatest version of each emulator.
When several options are possible, we added alternatives in parenthesis. But if you find better, please let us know! Looking for emulators running on other platforms? Check our emulators page.
I bought a Vita in , thinking that even if it fails miserably, it could receive decent emulator support once it was hacked. In particular if you use it a lot for your emulation needs […]. Purchase now high quality clock kits that are on available and ready to buy and additionally affordable for ordering today! Tested Jak and Rogue emulators for both versions.
Jak emulator crashes while loading and before going main menu. No visuals other then a gray screen. The menu is still working and the music is playing but you can't see anything. AKA the game still plays however you'll be practically a blind person. Menus works fine. Graphical glitches during car selection no background - polygons shown on cars.
Game crashes after loading a race. Freeze on pic1 splash. Tried half a dozen emulators and remade ISO half a dozen times. Completely stumped. With Jakv2 emu, the game throws an unhandled pagefault error screen. Use config to fix hang on logo. PAL version looks a bit blurry. Cutscenes stutter slightly, boost mode might fix this haven't tried. Game crashes after the PS2. No issues noticed in my short testing.
Works on Roguev2 and StarOcean3. Jakv2 emu causes substantial slowdown in FMVs. Occasional flickering during battle transition and lip movements are choppy or nonexistent during dialogue. Small FPS drop when in a race, the title screen doesnt render properly, and a few minor graphical issues. PAL Custom Image graphical glitches, framerate problems, Maybe some issues could be fixed with a custom Emulation config or patch. PAL Custom Image experiences framerate issues during tutorial area.
Framerate slowdowns throughout the opening level. PAL version is broken. JAP runs fullspeed but freeze a lot and has gfx glitches. Did not carry on. User will need to quit before completing the tutorial and access main menu manually. Use config file to fix freeze at loading screen before main menu. The game runs Almost Full Speed. Very Good Audio. Very High Language Barrier. Bully emu used. NTSC-J emulator runs fine but ingame skips very heavily.
Works great Story Mode and VS Mode, some enemies heads appear as black or white in extra modes but nothing game-breaking. Completely fine with special config. Rogue emulator runs perfect but ingame skips too heavily when trying to access the memory card. Use Lua, and Txt config from that post to fix all issues. NTSC-J version works but ingame skips very heavily when trying to access the memory card.
Plays great, no noticeable issues. KOF98 Emu hangs before you can try to access the memory card. Game is supposed to have scanlines shader yet they don't function, they sometimes appear during scene transitions, but never interfere with game.
NTSC version plays without issue, previous report of unplayable was due to bad rip or failed WS patching. With Jakv1 emu, the screen goes black before you can try to check the memory card. Use config file from that post to fix gameplay issues. NTSC-J version runs well but ingame skips too heavily. Use config file from that post to fix freezing. Almost every cutscene and FMV is a black screen, including the publisher, demo, ect, but they are still playing. Ingame, it drops frames when you do anything other than drive like a normal person.
Not a very pleasant experience, but its playable. Graphical issues fixed. Check Emulator Configuration. Major FPS drops in cutscenes and in certain parts of levels, particularly ones with many objects on screen. Somewhat playable, but can be annoying. No known issues. With KOF98 Emulator, this game doesn't reset after pressing start. Playable, with minor graphic issues. These issues are not present in the PAL version. Completely playable, despite minor texture filtering?
Game does boot but graphics are dark and broken. Tested with Jak V2. Probably needs a proper patch. Fix added from official PS2 Classic. Patched low framerate using Jak v2 emulator and PAL version plays with no hassle.
NTSC version works fine but at some point there are framerate drop issue however that won't affect the play. Check emulator configuration. Require config file. Intense texture flickering on main menu, and minor texture flickering in FMVs with subtitles enabled. Occasional texture flicker in gameplay, but overall completely playable. The game works well, please check Emu config details here.
Just a bug, player must avoid bullet time mode, as this reduces fps to great extent. The game now runs and it doesn't crash anymore at the first mission , but it could freeze during gameplay for a few seconds , also the game could lag a little bit at the start of missions but it is not persistent.
Audio is completely broken once you start the game. Huge slowdown in Tanker chapter when outside in the rain, otherwise plays fine ISO with a config, Perfection. Game freezes during combat. Returned to unplayable status. No noticeable issues, seems to work perfect, I have had issues with graphics on cars, PAL version gets error message "An error has occurred in the following application. Error code: CE Intro FMV and interviews in History section of some games run slow with choppy audio, but all games tested run perfectly.
Small graphical glitches relating to small particles both in Konquest and when in a fight falling leaves, sparks from metal or lava, etc. Otherwise, runs perfectly fine. Motor Kombat has some slowdown when too many karts on screen at once. Practise mode indicates input working fine on PAL. Driller and Ridge Racer. Tekken works on menus but almost doesn't render graphics in gameplay. Klonoa: Door to Phantomile plays intro FMV but hard freeze the console when selecting something in the title screen.
It can't play the main intro FMV neither videos on the gallery menu. English patched ISO works fine. Minor visual corruption on the copyright logo screens, game is fantastic other than that. No point marking as anything less than "playable".
Works fine using Jak emu and associated config file. Custom config fix freeze before "Press Start Button" screen, game still unplayable due to 1 fps in-game. Require config file to fix framerate. NTSC version is playable, saving does not work, there are minor slowdowns and choppy cutscenes on the base PS4. Due to the game not saving, its not possible to complete it. Needs a patch or a save from pcsx2. Cutscenes actually work perfectly though.
USA version tested, playable using custom config. No lag. No major issues, some slight choppy performance here and there. US version works perfectly using custom config.
EU version works with custom config, has major slowdown on title screen inconsequential and frequent slowdown during play, though nothing major. Fixed freeze. Check Emulator configuration. Some graphical issues such as shadows and a white line.
OutRun 2 SP is the Japanese version with extras and graphical improvements. Little bit of lag when you're near water you have to go in but so far so good. Doesn't have the known PCSX2 glitch of freezing during tutorial message or freezing when trying to load Butane Pain level. JAP has gfx glitches than the US version. USA: Freezes on launch at various stages of loading freeze depending on emulator.
EUR: Doesn't boot up. Sound plays but No video then freezes console instantly. Save and Loading screens are glitchy, the stages go invisible the closer you get to them but the game doesn't encounter slow downs.
Check Emulator Configuration for details. Horrific vertical lines about 2 inches thick that obscures all vision whatsoever whenever racing. Along with other major graphical glitches on top of that, framerate is also incredibly unpredictable. Absolutely fine. Substantial graphics corruption, SPS from time to time and massive reflections corruption.
Still playable, but ugly. Please check Emulator config details here. Looks and runs amazingly. It's impossible to press Downright and Upleft, since the game was designed for a dance pad. Aside from that, the game has minor graphical issues and runs at full speed.
Puyos may disappear for a second while doing chains. Use Jak Emu to avoid a white layer that appears in the player's box. JAP works fine. Known in Japan as Puyo Puyo Fever. KOR98 Emulator you're unable to press start on title screen. After loading first screen, comes black and sound distortion. Rogue Emulator throws unhandled pagefault error screen. Require config to fix cars, shadows, and flickering black lines over the screen Check Emulator Configuration for more Information.
Fully playable at full speed with no graphical issues. But Cheats are required to accomplish it. First, use Emulator Configuration. The game was affected by slowdown and screen tearing if many characters were in the same screen, also shadows weren't correctly displayed.
Lastly hold down triangle and cross before the PS2 logo disappears to enable progressive scan. This eliminates the screen shaking. The game is marked as minor issues because there's a minor glitch that happens after a battle during the results screen: the camera rarely points to the characters during that screen. Black screen when going in-game.
Game starts, creates save data, then after the first cut scene, goes black. USA version runs fine. GTA3 v1 emulator runs very slow. Rogue Emulator freeze before starts. PAL: No issues noticed. Cannot get past through the loading screen and freeze after starting a new game main menu is only accessible with Rogue emulator. Jak emulator freezes on memory card check screen.
Very poor performance. USA version works perfect. KOF98 Emulator fails before the game starts. Works Fine. No issues found. NTSC-J version works well. Door glitches door textures are missing, unable to render past doors , enemies become invisible. Playable but not comfortably. Cars, both yours and opponents, are mostly invisible with transparent outlines. Game is actually worse on the Jak emulator, no longer passes opening FMV and there's no audio. Game boots and plays absolutely fine now, with the Jak emu, though the opening FMV stutters and doesn't play correctly.
Can be skipped and the rest of the game is fine. Game is rock solid, looks and runs great, unfortunately prerendered FMVs have significant audio stutter. Use custom config to fix freezing after leaving the first area. Tested undub disc. Slight problems due to the upscale or uprender probably. Surely repairable, full speed and playable. Jak Emu only shows a black screen.
Pal Version work but have sometimes texture glitch and some lags. Fix for distorted audio PAL. Require config file to fix hang at boot. Almost perfect, slight polygon texturing corruption in the lower-right angle of screen in external-camera view.
Barely noticeable. Compilation of 9 "Sega Ages " titles; Vol 2, 3, 4, 5, 6, 7, 8, 13, and Works perfectly. Some graphical glitches, characters disappears sometimes, but playable. Graphical issues with character shadows. Tested with RogueV1emu. Working fine. Minor graohical glitches. Fixed second mission game over error.
Check Emulator configuration for details. Loads fine with Jak emu, significant issues with voices and FMVs. FMVs freeze, can be skipped with X, and voices don't play. Also some graphical issues. Noticeable Blurry graphics using "RogueEmu". Most of the blurriness is less noticeable using "Kofemu". Freezes with "Jakemu" during cutscene after meeting the women on the roof of medical centre.
The Hardtype Rom Hack also works. The game can randomly crash on a white screen this is a game bug not emulation related. International versions are unplayable after the player gets to the second ladder in the Assembly of Nihilo, where the prompt for climbing down the ladder never shows up. Otherwise, the game also suffers from minor flickering that doesn't affect the experience English translated version of "Maniax Chronicle Edition" freezes after a few minutes of play.
Aside from that, game is playable. Tested the USA version, minor motion blur around characters during cut-scenes but is completely playable, no other graphical issues observed. Tested on multiple emulators. Rest of the game seems to run fine. NTSC versions have broken video output, top half of the screen is useable but the bottom half is a glitchy mess. FMVs are fine in Jak emu.
NTSC version has broken video output, top half of the screen is useable but the bottom half is a glitchy mess, as well as occasional hangups. FMV working flawlessly. All buttons working as normal except analogue stick, as a result you will be standing in front of the truck without doing anything The Animated scenes like interacting with doors or a cutscene have audio stuttering, syncing issues and FPS drops.
Pal version sometimes freezes at first loadingscreen. Known in Europe as Sly Raccoon. Menus in have small splicing. Shadows are fixed using Jak and Daxter emu, so the game is practically playable now. Graphic corruption can be fixed with a custom config.
Some slowdown during heavy scenes. Black lines on border area in main menu. Boots with Rogue emu. The game has small graphical errors when using a speed character and it seems the cannon at the end of Ocean Palace seems to be broken, and its mandatory to continue the game. No visual glitches or issues, the majority of the games run perfectly with no trouble, but "Sonic the Fighters" is broken.
Awful performance and broken graphics, like the Sega Ages fighting titles. Plays absolutely perfectly using Jak emu. Not a single issue with any game so far. Comics and Videos work too. Only issue is that the game crashes the PS4 in story mode after the first fmv. Otherwise, its perfect. Image with Widescreen Patch does not boot on either emulator. Minor graphical issues, but playable.
Black screen after PS2 logo. Boot with pnach pcsx2, access to menu but freeze when launch a race. Shadows are rendered incorrectly.
Models will occasionally disappear, making navigating the platforms in the Quentin Beck fight much more difficult. JP version will freeze after ps2 logo. Freezes on loading screen after the first level. Require config file to fix framerate, and graphical issues. Game is running smooth; however, there is a bug with the combat system which makes it impossible to progress the game.
Low framerate on base model PS4. Custom config fixes previous graphics issue. When starting a new game, the game freezes when trying to load the first level. May be playable after the first level, but untested. Runs amazing, But has major graphical glitches in certain levels.
Its playable from start to finish but in the glitched levels the game gets much harder and confusing than it should be. When starting a new game the game reloads the main menu instead of starting a new game.
I imagine it could be playable with a save. Freezes after PS2 logo. EU version runs but with big dips in framerate randomly slowing down gameplay and audio, cutscenes also suffer from slow audio.
EU version tested on PS4 Slim 9. Minor slowdown at character selection. Set "Animorphic" in game settings to play widescreen. Character randomly falls through the world and turns invisible after "shoving" opponents. Minor performance issues. Requires earlier emulator in order to work, Jak freezes on "checking memory card" screen.
Works fantastic in Roguev2. Performance issues fixed with special config, some v. No issues noticed, sometimes box and blimp disappear but that will not affect the gameplay, hence playable. This game hangs a bit in the main menu. JAP version doesn't boot past PS2 logo. Doesn't work, just crashes. Jakv1 emulator shows a black screen, through you can hear the sound. Check emulator confoguration. Only bug is there are black patches on character models. Freezes on loading with Jak emu, gets to the title screen on Roguev2 emu but freezes on starting a new game.
Naturally unplayable. The game runs perfectly fine, the issue is that characters like Vegeta and Android 16 for example have missing parts of their models. Apart from some minute graphic artifacts here and there there are light reflections that look like arcs on the walls , the game plays totally fine with no disruptions whatsoever.
Tested on 9. I somehow got into story mode and beat a level. Screen goes grey upon starting mission, cannot see to play, audio crackles and sounds slow even behind the graphics issues. No longer crashes, loads and plays just fine using [Jak] emu, but unfortunately there's a lot of SPS and corrupted graphics. To fix control after exiting the menu, and graphic bugs use config file Emulator Configuration.
Widescreen hack and Undub works okay. Black screen after first level loading screen. PAL Version has wrong textures but works. With jakv2 emu, the screen goes black after the infogrames logo. Enable progressive scan for much clearer image quality. Enable Progressive Scan in Options menu for much clearer image quality. All games in "Arcade History" work fine using clean dump and Rogue Galaxy emulator.
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